Samorost 3 on iPhone is a point-and-click puzzle adventure from the studio behind imaginative indie hits Machinarium and Botanicula. It follows a space-hopping gnome as he uses the powers of a magical flute to visit nine unique planets.
Like those other games, Samorost 3 is a bit willfully obtuse at times, but it’s also gorgeous and charming. The only downside is that its languid pace can take a while to get through and can feel needlessly padding at times.
Gameplay
The awe-inspiring Samorost 3 has been added to the Apple Arcade library, so now you can play it on your iPhone. Developed by the award-winning studio behind Machinarium and Botanicula, it’s a point and tap adventure game that combines whimsical landscapes, clever puzzles and an immersive soundtrack to create an experience that’s hard not to enjoy.
The gameplay is fairly simple: move Gnome around the planets in his magical flute, interact with environments and solve puzzles as you go. You can also communicate with creatures that need your help and collect items for upcoming challenges.
The best part about Samorost 3 is that it isn’t just pretty to look at – it also has a built in hint system that doesn’t use words, but instead features sketches that share information about the area you’re currently in. It’s a great way to avoid frustration, while also giving you the tools you need to solve the puzzles.
Graphics
Samorost 3 on the iphone is a gorgeous ode to the adventure games of yesteryear. With its hyper-realistic graphics, gorgeous soundtrack and otherworldly landscapes, this newest entry in the series from Amanita Design is nothing short of spectacular.
As the gnome, you’ll traverse nine alien worlds filled with a variety of challenges, creatures and surprises to discover, each one with its own unique look, sound and music. You can use items in each of these planets to help you solve puzzles, which are mostly point-and-click style.
As with its predecessors, the gameplay here is quite simple: tap to move, pinch to zoom in and drag the flute over objects to create a sound. This makes for a very relaxing game, although it can get a bit to-ing and fro-ing at times.
Soundtrack
The soundtrack to Samorost 3 is one of the most unique parts of this game. Nearly all of the sound effects are voice-generated, and this creates a wonderfully quirky feel to the cosmos.
The game is an exploration adventure that features a curious space gnome who uses the powers of a magical flute to travel across the cosmos in search of its mysterious origins. You’ll visit nine unique and alien worlds teeming with colorful challenges, creatures and surprises to discover, brought to life by beautiful artwork, sound and music.
Unlike Amanita Design’s previous games, Samorost 3 focuses less on progress-gating puzzles and more on brain-teasers that challenge your logical thinking skills. These puzzles aren’t intuitive, and often require trial and error. However, they also present a great deal of surreal and magical beauty to the worlds you explore.
Story
Samorost 3 is a point-and-click adventure game by Amanita Design, the studio behind cult-hit games like Botanicula and Machinarium. It follows a curious space gnome on a quest to travel to nine unique alien worlds, each teeming with challenging missions and weird creatures that require your help.
There’s no text to read, but instead the game’s plot is portrayed through visual symbolism and animation, with audio cues serving as the main way of communicating with your characters. It’s all beautifully done, and it’s worth playing on the biggest screen you can get along with headphones to really appreciate its beauty.
The game’s puzzles are fairly simple, with a mix of looking, tapping and listening needed to solve them. There’s also a hint system that works similar to an archaeological hint, offering vague diagrams that can help you decipher a puzzle’s solution.